It didnt work properly and produced errors in the linked data. * Remove the options "make local" in the Outliner. This was due to accessing invalid memory. * Blender would crash if boolean operations were done on objects wich resulted in an empty mesh. Now, it shouldn't create so many keyframes stacked on top of each other. * Changes to the insert keyframes method for determining when to replace existing keyframes with new ones. * Fixed bug in the shadow calculation that cause errors where specularity would ignore shadows. * Bundled python modules were not included in 2.44 by accident, making some scripts fail in 2.44 that worked in 2.43 (Windows Only, when Python was not installed) * Collada support updated for better armature support. * FBX Exporter updated, includes fixes for better compatibility with other applications and support for exporting animation with armature deformed meshes and objects. * DXF Importer updated, includes stable support for 3d objects and blocks hierarchy. * Multires meshes with UV's and vertex colors would crash in many cases. * Fixed an error in the Particle System that cause bad results for command line renders, especially when rendering first frame of animation. * Fixed the vector blur error in "Ztransp" that produce black lines (on edges) appeared, which didn't get blurred away. * Fixed error in "Transform Constraint" with planar constraints when the plane was perpendicular to the viewport. * Disabled SSS for preview rendering, so it didn't slow down other preview render at all. * Removed artifacts with negative lights when using SSS
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